Maybe you are wondering what “Tytte Bear” actually means and why the game is called that? Well, it is tightly connected with the evolution the main character Tytte. In the beginning there really was no name. The game was referred to as “Stealth 2D” or “Project Stealth”. The character was called Punchy since the placeholder graphic were a black blob that interacted with things by punching on them.
When more proper graphics were added I started thinking about an appropriate name for the character that could also serve as the game’s title. I found none. It was not until weeks later, when we added collectibles to the game in the form of lingonberries, that I had the idea to look up the word “lingonberry” in different languages. Mainly because the berry is red like Tytte’s coat. Turns out in Norwegian and Danish they are called “tyttebær”. Though the pun might be obvious to you now it was not for me. I just picked out “Tytte” since it is a rare girl’s name in Sweden. I then tried out different subtitles. Most related to lemmings and other small rodents because that was the inspiration for Tytte’s design. But none of the subtitles sounded any good.
One day I was listening to the theme song from Disney’s Adventures of the Gummi Bears. Yes, it happens sometimes. In that moment it struck me that “bear” and “bær” is written and pronounced pretty much the same. The difference being the English word referring to an animal and the Norse word to tiny fruits. Also, our small “rodent” kind of looked like a tiny bear. For this reason the name and title became “Tytte Bear”, a pun on “Lingonberry” and “Lingon Bear”.